The Felt

are a rival gang of the Midnight Crew on the planet Alternia. While the Midnight Crew have a playing card theme, are based around the game of pool. Each member is green in appearance and has a hat with the color and number of one of the 15 pool balls. 7 and below are solid colors, 9 and up are striped, and 8 is solid black. Their headquarters is an entirely green mansion. The name of and the recurring use of the color green both evoke the green felt cloth that lines a pool table. According to Caliborn, their 'skin' also feels like the felt material used for pool tables.

Many of have time-altering abilities - or at least believe that they do. Spades Slick has made it his personal mission to murder them all, on top of the Midnight Crew's primary mission of plundering 's secret vault. also have an obsession with clocks and timepieces, possessing one thousand clocks, all of which Spades Slick has vowed to destroy.

The 1-7 and 9-15 members of are leprechauns who originally come from the dead session played by Caliborn, the past version of. As he begins to unlock new planets, a new minion is unlocked on each one, each wearing a pointy cap bearing the same number and color as their future headwear. They initially lack names, and Caliborn calls them things like "yellow hat" and "blue hat"; Andrew Hussie is the one who HS 7839 (suggests) that they be given mobster-themed names, because "".

At the end of the Midnight Crew intermission, all of except, , and  are dead, at least in the timeline Spades Slick finds himself in, though several of the "dead" numbered Felt come back during Act 5 Act 2's  interlude due to their time-travelling abilities.

After the destruction of the A2 universe and Andrew Hussie's death, Slick used Die's doll to HS 8026 (revive), save for , under his command. He recruits Ms. Paint to serve as the gang's new 8-ball member.

There is a poster of in Dave's room which he uses to make the Felt Duds.

Pool Cue -
 is the leader of, and apparently a demon from outside the universe. His appearance and clothing is possibly based on a pool cue. His name, following the Intermission, is always written with an animated pool ball cycle.

He apparently cannot be destroyed by ordinary means, but only through time-manipulation techniques. Named after the pool term 'english', meaning spin on the cue ball, and retroactively also named after Lord British from Ultima, who could only be killed by glitches and Easter eggs. Owns a Cairo Overcoat that represents the spacetime continuum and gets damaged when time-related things get out of hand, and a backup coat that may or may not possess the same qualities. In appearance, he is a hulking giant (easily ten feet tall) with a peg-leg, clawed digits and a skull-like head with a construction suspiciously similar to that of Lil' Cal, identifying him as a cherub. is effectively the cue of the group (as noted by his leg) as he is the actor which drives forward events, by using in order to affect other individuals on his field of play. is said to have control over time and will be (was) summoned to the universe when it ends (ended) by a mysterious ~ATH code.

Cueball -


 has been seen in text form in chat with Vriska Serket and Rose Lalonde, using HS 4102 (white text and no screenname). He is near omnipotent and near omniscient. His name is based on the term for pocketing the cue ball. Unlike the rest of, he was not introduced or even hinted to exist until Act 5; as he wasn't even on the Midnight Crew's hit list, it's unclear if he's considered a "formal" part of the gang (although a number of gang members are seen in his residence during Act 5 Act 2).

He is Alternia's First Guardian, an entity meant to protect the planet on which they are born, as well as facilitate the planet's 'ultimate purpose'. It is suggested that he is a skilled manipulator, whether through overt (mind control) means, temporal inevitability, or simple psychological exploitation. Like, is different from the rest of  in that his name is not printed entirely in green (the o is white, like a cue ball) and his skin likewise is not green (also white). His head doesn't look like a ball as much as a white hole in space. He does not bear any particular resemblance to the members of the Midnight Crew or, making him something of an oddball. This is due to how he was created: just as Becquerel was created by combining Halley with the Code,  was created by combining Lil' Cal and a Magic Cue Ball with 5 codes (,, , , and ). The white color from the cue ball colored his head (which appears much like the cue ball itself), as well as the rest of his skin.

Following his inevitable death, he becomes the vessel for none other than.

1 -
Named for "ichi," the Japanese word for one, and as an allusion to the cue sport term scratch. It is also an indicator of his demeanor; he appears tense and highly strung, and is loaded with caffeine.

has the ability to slow down time relative to himself, allowing him to act with blinding speed. This has enabled him to give Spades the slip repeatedly (and also allows him to cheat at cards).

used his abilities to sneak up on Clubs Deuce, free and swap the Midnight Crew's hats around. Despite his lightning-fast speed, his reaction time seems lacking—Spades Slick was able to trip him up by simply sticking out one leg and waiting for him to stumble over it. Deceased after Spades HS 3088 (had his way with him).

2 -
Named for "dos", the Spanish word for two.

has the ability to slow down time, but only for himself, which may also be related to his name (doze as in sleep). As such he is completely unfazable, a trait that comes in handy whenever he is captured, which is often. was captured by Clubs Deuce and given a sound drubbing with Clubs' Crook of Felony. He was freed by, and began an incredibly slow escape. Clubs recaptured him, tying him up with a Stretch Armstrong doll and shoving him into his Battledrobe. He was later killed when Clubs Deuce put an explosive in his hat. The same explosion took out.

3 -
Named for "tres", the Spanish word for three, as well as his ability to retrace people's Past Trails.

is skilled at infiltration, and has invaded the Midnight Crew's secret hideout multiple times. He can also interact with people's Past Trails, although if they are aware of his ability and that he is the culprit, they'll know for certain that he'll be at that very location in the future. He resembles a shark (a pool shark), and his ability is related to a shark's natural skill of following a source of blood in the water over a great distance.

uses his abilities to harass Diamonds Droog from the future, revealing his future location. then follows Clubs Deuce's trail through the mansion, finding tied up in the hall. However, under Diamonds' directions, Clubs had left a bomb in 's hat. The resulting explosion kills both and.

4 -
Most likely named for the four-leaf variety of that plant and his leprechaun-like personality and stature.

is extremely superstitious, getting very worked up when Spades Slick attempts to destroy vault with 's crowbar. His power is being amazingly lucky. His luck apparently makes him very difficult to actually harm (he states that a gun pointed at him would probably just jam), although this hasn't been visibly tested. Likely functions as an accountant or brains figure, but is far from tight-lipped. He will gladly provide advice to anyone, even the rival Midnight Crew—if, that is, the person asking is able to solve one of his mindbending time-based riddles. Despite his stated immunity to grievous harm, he can still be enticed to help with less lethal instruments, such as a rolled-up newspaper—this renders his riddling somewhat moot.

is assumed to be deceased in the final timeline Spades is sent to. It is possible that the opening of the vault caused enough bad luck to render his powers useless. He reappears after a while, so his luck didn't run out after all, unless time shenanigans were involved. He also has been shown to be in possession of one of ' coins, namely the one allowing him and to switch places across timelines with a coin toss.

HS 5727 (It is suggested) that he is closely related to the aspect of Light. This is probably due to luck being one of the domains of Heroes of Light.

He is the only member of other than  not to be confirmed as dead.

5 - 🇫🇮
Named after a slang term for US five-dollar bills, although the name also recalls his strangely shaped head. It is also possible that he is named for the Latin "fin", meaning "end". He also has notoriously sharp teeth, and, like, resembles a shark. Indeed, HS 7846 (his planet) in Caliborn's session features themes of beaches, sharks, and dolphins.

🇫🇮 has a habit of scooping crimes planned by the Midnight Crew, much to Spades' chagrin. He does this by following people's Future Trails, much like how follows Past Trails. By following someone's future trail to the end, 🇫🇮 is able to know the location of that person's death, hence his name; he has never been seen putting this ability to good use. In fact, HS 3147 (he may not even be aware of these ramifications.) Because 🇫🇮 leaves evidence of his past whereabouts and actions, Diamonds Droog was able to interact with 🇫🇮 from the future, suggesting that it might have been possible to do the same with (albeit much harder to predict where to strike and when). 🇫🇮 died of blood loss resulting from the injuries inflicted by Diamonds Droog.

6 -
Named for the number of sides on a standard cubic die, and 'die' as in death.

carries a voodoo doll, and a number of pins, corresponding to both and the Midnight Crew. When a pin is inserted into the doll, the holder is warped to an alternate timeline defined by the death of whoever the pin corresponded to, although the nature and time of death vary greatly. uses this skill to settle grudges with other members, by warping to timelines where they are no longer alive. Since every member so far has died of Midnight Crew-based complications, this usually causes him to appear close behind whenever a member of is murdered. When attempted to get rid of Spades Slick via this method, he found himself on the barren post-Hivebent Alternian landscape - affording Slick's assertion that he "made this town" a more literal meaning. He pulled Slick's pin shortly after, reappearing in the current timeline, where Spades Slick HS 3137 (helped him live up to his name).

7 -
Named for the similar shape of a crowbar and a 7. The word "crowbar" also has seven letters in it.

carries an actual crowbar with the power to destroy any temporal artifact it strikes, and completely negate that object's effect on the timeline in the process. He appears to be something of a higher-up next to most of the rest of, as Spades Slick described him as "running the show"; this may be because of natural intelligence and leadership abilities, or because his crowbar allows him to actively control his cohorts should their time-travelling get out of hand.

was killed prior to the intermission, but Spades met him again in an alternate timeline when he started monkeying around with Die's voodoo doll. Spades bludgeoned the alternate timeline and stuffed him into his Warchest, bringing him 'back to life', in a sense, in the original timeline. Was missing in time, along with the original, when they accidentally shot one another, but Slick HS 3195 (sorted things out) when they reappeared. After his death, Spades used his crowbar to put an end to ' and ' shenanigans, in addition to bludgeoning to death in Scratch's apartment.

Slick later broke one of Scratch's clocks with the crowbar which may have killed Vriska, or coincided with her death.

's crowbar was confirmed to be a Juju Breaker in Openbound Part 2, where a version of it was unearthed from a chest by Kurloz Makara. It is unknown if this is the version seen in the Intermission. Its also highly possible that this is the crowbar given by Gamzee Makara to Caliborn in Act 6 Intermission 4, which Caliborn then used to screw up the MSPA site by smacking the MSPA command tower, much to Andrew Hussie's displeasure. Presumably, this is the same crowbar that would be used by himself, as suggested by HS 7922 (this conversation). He later appears in Hussie's house, guiding Spades Slick, Ms. Paint, and the rest of through it.

8 -


was originally the Black Queen from the trolls' game session. She was dethroned by Jack Noir and the Red Team. She became an exile and took the name Banished Quasiroyal. She was then approached by, who presumably recruited her into , giving her the identity of.

Named for the slang for pocket 8's in poker. Could also be a reference to the similarity in shape between a snowman and the number '8', or possibly a pun ("she's " is almost a homophone of "she's no man"). Her name is also possibly intended as an ironic reversal of her black complexion as a distinctive feature among members. Her number could also be appropriate, as the 8-ball is the only black one in the pool. She is the only female member, and one of the three whose name is not printed entirely in green; the "o" is printed in black, making the "o" look like an 8 Ball itself, in the same way 's name reflects his white complexion and cue-ball theme.

While she lacks the time-manipulation powers of other members of the, killing her would destroy the universe, corresponding to the automatic loss in pool resulting from a player sinking the eight ball before all his or her other balls have been sunk. As a result, everyone is obligated to cease any gunplay (and presumably any other dangerous activity) when she's around.

However, she was shot directly through the heart by Spades Slick in [S] Cascade, last seen laying in a pool of her own literal blue blood. The repercussions of this include the end of the trolls' universe, and accounting for half of the Green Sun's power.

Just as the B1 White Queen was able to command that session's Seer of Light, is related to her session's Seer of Mind and Thief of Light, and commanded them both as the Banished Quasiroyal.

9 -
Named for the scar on his face, as well as the phrase "a stitch in time saves nine" and the fact that he is a tailor.

has the ability to fix temporal entropy which manifests itself as rips and tears in the fabric of 's Cairo Overcoat(s). He carries two pins, which are similar to 's pins, except that they are white with yellow stripes, which would make them correspond to. He has an assortment of effigies in his workshop, which correspond to the members of (and after some cajoling, Slick and Droog as well.) These effigies display how the person they represent is wounded, and become scorched and black should that person die. They can be used to remotely heal whoever they correspond to by stitching up the cuts in the fabric, or to inflict harm by immolation. Duplicate effigies also appear to accommodate time duplicates— and have their effigies stored in a separate warehouse to accommodate the many, many copies they create.

was imprisoned by Diamonds Droog, someone who, appropriately enough, could be considered "dressed to the nines". Droog forced him to build effigies for the Midnight Crew and sew up Slick's injured eye. He attempted to burn the effigy while they were distracted but was killed by Slick. Oddly enough, an alternate-timeline was also killed by Slick and stored in the Wrathtub of an alternate Hearts Boxcars.

10 -
Named after a slang term for US ten-dollar bills, which, like 🇫🇮, probably comes from the shape of his head. It could also be related to his teeth, pronounced mandibular prognathism (buck teeth on the bottom) coupled with a saw-like shape.

Whenever is wounded, he and his attacker are sent to a random point in the current timeline. HS 3192 (Knocking him out) via asphyxiation does not seem to trigger this effect, nor does HS 3195 (decapitation), however it does seems to apply to HS 3191 (removal of the offensive object). He is apparently very hard to severely injure, as Spades states he can only ever seem to inflict flesh-wounds. This may be related to his temporal ability, although if it is, there's no implication as of yet how it makes him so resilient; it may just be because of his corpulence. A possible explanation is that the initial damage from any wound (at point of entry) triggers his ability before the attack that hit him is able to deal its full damage, though 's Cigarette Holder Lance remains deeply punctured in him during multiple timeline jumps HS 3170 (initiated by Spades Slick), as well as additional stabbing weapons in HS 3173 (subsequently) HS 3184 (occurring) HS 3189 (occasions.)

Spades Slick carried an alternate back from another timeline while mucking around with 's voodoo doll, before beheading both the original  and his duplicate (along with an alternate ) with one swing of his rapier wit.

11 -
Named for the shape of the number 11, and for a source of fire, which he uses and fights against. The word "matchsticks" also has eleven letters.

was already deceased by the time the intermission began, although later on he was seen with a fire extinguisher in 's burning room. , he can travel to any time and place in the timeline by using fire as a gateway. He keeps a fire extinguisher with him so he can put out the fires and prevent any more of him from arriving, unless he wishes to exploit the fire for battle purposes. A fire alarm in Scratch's room, and possibly other such fire alarms in the mansion, can be used to summon. He was killed (possibly being his sole cause of death in the timeline, with him having been summoned forward in time, never to return) in Scratch's room by Spades Slick.

12 -
Named for the most notable product served in a dozen, and his eggtimer.

is a dangerous moron. He can use his eggtimer to travel back in time by increments up to one hour. can thus become a one-man fighting force, with each incarnation a little more damaged than the last. According to Andrew Hussie, may branch off into a new timeline each time he goes back, as opposed to staying within the same timeline. potentially has no limit to how many time clones of himself he can have — this is vexing to friend and foe alike, as this senseless warping creates quite an unstable time loop, leaving his comrades (specifically, ) to deal with the collateral damage.

With his egg timer destroyed by Spades Slick's judicious application of a crowbar, was left without any time-clone backup and, subsequently had his head bitten off his shoulders by Hearts Boxcars.

13 -
Named for a baker's dozen, and his oven.

is another dangerous moron. He believes that his oven allows him to travel forward in time (like ' eggtimer allows him to travel back) if he sets the timer and climbs inside. He believes that when the timer rings and he exits the oven, he will appear in the future the same amount of time later as the timer was set to. Of course, this means he just sits in there waiting for the timer to ring. Tends to team up with, who takes back in time with him by holding the oven (with  in it) when he does so. According to Hearts Boxcars, unless does this,  is little trouble.

For most of the intermission, he and his companion, backed by numerous time clones of themselves, were pestering Boxcars. Following the elimination of these time clones and the death of, fled to the "safety" of his oven. He was killed in the future after Clubs Deuce put a time bomb into his oven, and is considered deceased (although technically he was alive and hiding uselessly in his oven for some time, until the present caught up to when the bomb went off).

A common theory about 's oven is that its oven chamber halts timeflow for those inside it. Although the comic HS 3218 (stated officially that the oven didn't have time properties), the very next page seems to hint otherwise.

""

Note that Clubs Deuce appeared to have plenty of time to cart the oven to a safe location do detonate despite setting the bomb's timer for only a few seconds. This also explains why did not flee his oven in a panic after the bomb was introduced (being in suspended animation made him unaware of its presence). The fact that 's crowbar did not negate this property probably has less to do with a perceived lack of time properties and more to do with the fact that the oven was not destroyed (only dented), or perhaps it's because the time properties of the oven are only functional for the interior.

Interestingly, the oven seems to have unlimited space inside. Or, at least, a lot more than it would appear to have when seen from outside. People who walk into the oven may be entering a different dimension.

14 -
Named for "quatorze", the French word for fourteen. Also a reference to the American 25-cent coin, and the writing of one quarter as ¼.

apparently constituted a portion of 's "muscle", but was already deceased by the time the intermission began. He somehow appears again in 's room a short time after. , possesses a collection of quarters bearing the images of pool balls. If a coin is tossed, the Felt member corresponding with the side that faces up will be summoned from some place in space and time. If the member on the other side is present, the two will switch places and times. If a member tosses their own coin and gets his own number, they will die. lets keep his coin because  is so lucky that he will never get his own number. Members 1 through 5 share their coin with the member with their own number plus ten. 6 shares with 9, 7 with 10, and 8 with herself. Thus, the double-8 coin has two special traits: it can easily be used to summon the conflict-halting, and letting her toss it is highly inadvisable.

wields a minigun with an insane amount of bullets, which was used to kill Spades Slick. In the process, he also destroys the model of Skaia in its current form (whether this is some kind weird foreshadowing or not is unclear). However, the killing of Slick is seen as an alternate timeline through 's mind, and she interferes by killing before he can turn Slick into Swiss cheese. ' hat ironically lands on the model.

15 -
Named for "quinze", the French word for fifteen.

is an enormous brute whom Spades regards as a challenge to kill — he doubts they brought enough ammo. was the last surviving member of to be revealed in the central timeline, when he made his entrance in a display of prodigious strength Kool-Aid Man style. HS 3230 (OH, YEAAHH!) He has the ability to literally punch (or, rather, "clock") his enemies into next week; when he hits Diamonds Droog, Droog is sent a week into the future, where he is in the middle of grocery shopping. He also manages to clock Hearts Boxcars into a completely different calendar (year).

is deceased in the final timeline Spades is sent to.

Trivia

 * ' coins link pairs of Felt members. Some are relevant pairings, others don't make much sense. and  have a similar power, with their destructive/healing voodoo doll and effigies.  and  make a pair of morons with a funny duo name (dozen eggs).  runs around so fast he probably starts fires sometimes, while  puts them out.
 * Andrew has stated that the Past and Future Trails of and 🇫🇮 were inspired by the Future Trails from the movie Donnie Darko.
 * Various of 's jujus turned up as treasure in one of the dream bubbles, including 's crowbar, 's oven, and the calendar that Hearts Boxcars was clocked into by.
 * The three whose planets were swallowed by the black hole at the start of Caliborn's session  are also the three  who were already dead at the start of the Intermission.
 * The number of buttons on 's original leprechaun outfits corresponds to their hat number. This rule does not hold true for their mobster outfits, however.

Speculation

 * Interestingly, the object carried by the Hegemonic Brute in Act 3 looks like the inside of 's vault door as seen in the Intermission, though sans green coloring. It also resembles the vault in which (as the Black Queen) stores her ring.
 * The presence of Karkat's exile terminal within the vault indicates that Felt Manor is possibly built at the former location of Terezi's hive. The significance of this, if any, is yet to be seen.
 * 's coat, when first shown, has a total of fifteen tears on it. It's possible that these correspond to The Felt, and could also mean that the members of The Felt are linked to various breaks and glitches in timespace.
 * The pattern and interior color of the coat are also similar to that of Vriska's pirate coat. That coat was retrieved by Kurloz Makara just after she dropped it, likely to be alchemised with something before being given to.