Death

Death is a character in Problem Sleuth who acts as a psychopomp, escorting characters to the Afterlife when their life gauges are depleted. He often enjoys playing various board games with the recently deceased not unlike the Death of Ingmar Bergman's The Seventh Seal, or of Bill and Ted's Bogus Journey.

Personality
Death is not a particularly assertive character, often allowing characters to interact with the world of the living after their death. His meticulous nature in taking things slowly, properly, and thoroughly works against him several times in performing his assumed duty, which is ensuring that those who are in the Afterlife stay there. He will often venture out into the world of the living to find other players for some board games just to pass the time, notably (and ironically) including the Game of Life. He is also quite fond of tea. When particularly moved or saddened, Death sheds tears of black liquid sorrow.

Death shares many characteristics with Pickle Inspector, including his nervous yet polite demeanor, his body type, and even his ogling. When Death first meets PI he gives him an ogle before offering him some delicious tea. In Homestuck, Aradia compares time to "a game in realitys cupboard," a reference to Death's game cabinet and Game of Life. Karkat's ~ATH manual appears to have Death's face on it. Additionally, it would seem that both Death and his "sup3r foxy h4ndm41d" are both well known figures in troll mythology.

Inventory

 * Death's Scythe takes on a wide variety of forms in a singularly exaggerated case of Weapon/Object Duality. Problem Sleuth borrowed Death's Scythe as part of the Armistyx Battle Technique while using his Candy Corn Vampire's Gambit Schema and lost it.
 * His tea is known to be extraordinarily delicious, so much so that even Ace Dick could not bring himself to throw his teacup in frustration at Death.
 * Death is also seen to carry a Tome of Wayfaring Souls which he updates on occasion with fairly simple information.
 * Some time later in the adventure, Death came into possession of a Contrabass Clarinet, which he used to secure the doors of Life and Death.

Battle Techniques

 * Combat Operandi -> Two Lumps: Death offers an addition of sugar to one's tea with aggressive courtesy and stirs the delicious beverage with his SCYTHE. This move is incredibly disconcerting!
 * PS 001676 (Hippotech Lvl 3: The Hunger): Death uses this move in conjunction with Madame Murel, Higgs Bonehead, The Whale, and the imaginary Pickle Inspectors. It is the equivalent of playing a life-sized game of Hungry, Hungry Hippos.