Imagination

A measurement of a character's ability to manipulate the imaginary world. The stat reflects the limitations of their imaginations in the world, as well as the ease of which they can change the imaginary world. Using one's imagination, the characters can control matter, space, time and logic of the imaginary world.

Puzzles
Pickle Inspector has a huge amount of imagination wields extraordinary power in the imaginary universe. Not only can he create matter, but with a maxed-out imagination, he can divide himself, move through time (in the imaginary world), bend the very laws of surreality, and then some. Problem Sleuth has a middling amount of imagination. Although he rarely employs his imagination in altering the imaginary world, he does interact in more subtle ways, such as turning the legs of a monster into mobile legs. Ace Dick's imagination is pretty terrible. It barely exists. If used, it's more likely to explode in his face than be of use.

Example
Using his imagination, Pickle Inspector divided himself into eight parts using Combat Operandi: Lv. 8 Pickle Replicsimile. One of the Pickle Inspectors used Combat Operandi: Temporal Replicsimile to split into two selves, one traveling into the future and becoming Future Pickle Inspector, the other the past and becoming Past Pickle Inspector. Later, Future Pickle Inspector used Temporal Replicsimile again, becoming Past Future Pickle Inspector and... Future Pickle Inspector... also?

Items
Some items can increase the amount of imagination a character has, most notably alcoholic beverages. The amount of imagination increased is relative to the current imagination of the character and the strength of the drink. The higher the imagination, the less of an impact the drink. Although hangovers do not lower imagination, they temporarily disable imagination itself until the hangover is cured.