Skyship Base

A dark, abandoned facility that was discovered in a desert that once was the location ofRose Lalonde's house by the Wayward Vagabond. It appears to be split into three separate rooms, which can be rotated around and accessed by icons on an LCD screen.

Because the Sburb logo and images of the Seven Gates appear throughout the facility, it's clear the base has a connection to Sburb. In fact, it has been speculated that the base is actually the main Sburb server room.

The base eventually was shot into the air and began flying westward at measured altitude of 4130, until it ran out of power, landing on an island in the Pacific ocean.

Room 1
The first room the Vagabond saw. It's icon is the house-like Sburb logo.

The most notable feature of the base is a large computer that allows the user to communicate and, to an extent, command Sburb client players (or at least John, Rose, and Dave), even if they exist years in the past.

A cabinet-like machine in the base contained many different canned goods, a houseplant, and a book on Human Etiquette. The abundance of canned food suggests that the base's former occupants were stocking up on easily preserved meals, most likely predicting that they'll need them during a massive cataclysm. Why they kept a houseplant and a book on etiquette has yet to be seen. It is also curious that a can opener is no where to be found. As a result of the cans being tightly sealed, they are currently being used to construct the imaginary Can Town.

The other end of the room contains a similar storage compartment, which is full of TaB cola. Lying on the floor nearby was an assortment of seemingly unrelated objects; a box of Crayola crayons chalk, a nugget of uranium (which was quickly devoured), a living firefly preserved in amber, and a yellow container of motor oil. All these items were moved away or used to expand Can Town.

After seeing a large power cell with a diagram of an atom on it, the Vagabond speculates that the base runs on nuclear power. The gauge on the power cell is very low: the Vagabond might need to find a way to get more power soon, before the computer shuts down.

The Vagabond has covered the walls of the base in chalk drawings. The drawings bare an uncanny resemblance to Nannaquin's explanation of the Incipisphere cosmology.

Room 2
The second room the Vagabond saw. It's icon is a "triangley fractal," similar to the one on the base of the Alchemiter.

This room contains a control panel a laser-like device pointing at a platform with a fractal pattern on it. Together these devices are known as the Appearifier, as it has the power to teleport appearify any object from anywhere or anytime on Earth to it.

Room 3
This room is locked. It's icon is the "funny-looking spirograph" shape of the Seven Gates.