The dead leaving the Afterlife
Death is a character in Problem Sleuth who acts as a psychopomp, escorting characters to the Afterlife when their life gauges are depleted. He often enjoys playing various board games with the recently deceased not unlike the Death of Ingmar Bergman's The Seventh Seal, or of Bill and Ted's Bogus Journey.
Death is not a particularly assertive character, often allowing characters to interact with the world of the living after their death. His meticulous nature in taking things slowly, properly, and thoroughly works against him several times in performing his assumed duty, which is ensuring that those who are in the Afterlife stay there. He will often venture out into the world of the living to find other players for some board games just to pass the time, notably (and ironically) including the Game of Life. He is also quite fond of tea. When particularly moved or saddened, Death sheds tears of black liquid sorrow.
Death shares many characteristics with Pickle Inspector, including his nervous yet polite demeanor, his body type, and even his ogling. When Death first meets PI he gives him an ogle before offering him some delicious tea. Death's similarities to PI may be because of his relation to GPI.
- Death's Scythe takes on a wide variety of forms in a singularly exaggerated case of Weapon/Object Duality. Problem Sleuth borrowed Death's Scythe as part of the Armistyx Battle technique while using his Candy Corn Vampire's Gambit Schema and lost it.
- His tea is known to be extraordinarily delicious, so much so that even Ace Dick could not bring himself to throw his teacup in frustration at Death.
- Death is also seen to carry a Tome of Wayfaring Souls which he updates on occasion with .
- Some time later in the adventure, Death came into possession of a Contrabass Clarinet, which he used to secure the doors of Life and Death.
- Combat Operandi -> Two Lumps: Death offers an addition of sugar to one's tea with aggressive courtesy and stirs the delicious beverage with his SCYTHE. This move is incredibly disconcerting!
- Madame Murel, Higgs Bonehead, The Whale, and the imaginary Pickle Inspectors. It is the equivalent of playing a life-sized game of Hungry, Hungry Hippos. : Death uses this move in conjunction with
While Death does not make an appearance as a literal character, as he does in Problem Sleuth, there are several references and allusions to him. Aradia compares time to a game in realitys cupboard, a reference to Death's game cabinet and Game of Life. Karkat's ~ATH manual appears to have Death's face on it. Additionally, it would seem that both Death and his SUP3R FOXY H4NDM41D are both well known figures in troll mythology, although they seem to have been inspired by real figures in troll history, namely Lrd English and his handmaid.
|v·d·eProblem Sleuth Characters|
|Problem Sleuth - Ace Dick - Pickle Inspector|
|Hysterical Dame - Nervous Broad|
|Elves - Hogs - Weasels - Clowns|
|The Four Heroes|
|Mobster Kingpin - Madame Murel - Demonhead Mobster Kingpin|
|Death - Godhead Pickle Inspector - Demimonde Goddess - The Devil|
|The Whale - Candy Mecha - Hearst - Hired Muscle - Honeybee Professor|
|Beasts - Whores - Thugs - Worker Bees - Courtesan Angels|
|Midnight Crew (Spades Slick - Diamonds Droog - Hearts Boxcars - Clubs Deuce)|
|Laborer Wasps - Professor Wasp - Zombie Astronaut - Little White Cat - Fuzzy Man Bear and Sarah|